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標題: s3 大改造 [打印本頁]

作者: lilili9999    時間: 12-11-11 11:22 PM     標題: s3 大改造

大家害怕s3會把lol 反轉嗎?
例如天賦,天技等等
我就好怕

作者: Fuzk    時間: 12-11-11 11:26 PM

當係大改革咁睇會唔會好D
作者: lilili9999    時間: 12-11-11 11:27 PM

我不喜歡大改革
作者: kkiitt9988    時間: 12-11-11 11:31 PM

其實已經係大改革
無左好多裝
jungle 改動

作者: Kuso-小光    時間: 12-11-11 11:34 PM

改下會好d既
宜家防系天賦過強
作者: lilili9999    時間: 12-11-12 12:48 AM

防系天賦過強?, 不認同= =
作者: 劍偉仔    時間: 12-11-12 05:24 PM

kkiitt9988 發表於 12-11-11 11:31 PM
其實已經係大改革
無左好多裝
jungle 改動

有冇unofficial patch note post黎睇下
作者: 劍偉仔    時間: 12-11-12 05:25 PM

lilili9999 發表於 12-11-12 12:48 AM
防系天賦過強?, 不認同= =

不...你打上就知防係OP
點完每隻兵打少你4血...直情唔洗理D兵打你...
作者: MarCo*    時間: 12-11-12 05:33 PM

劍偉仔 發表於 12-11-12 05:25 PM
不...你打上就知防係OP
點完每隻兵打少你4血...直情唔洗理D兵打你...

絕對認同...

我係拉d兵企係我塔底到慢慢食..-.-...
作者: 劍偉仔    時間: 12-11-12 06:07 PM

MarCo* 發表於 12-11-12 05:33 PM
絕對認同...

我係拉d兵企係我塔底到慢慢食..-.-...

呢下正
slow ball左人地 之後控兵線...佢眼今今望住你食兵
作者: 阿軒~*    時間: 12-11-12 07:13 PM

劍偉仔 發表於 12-11-12 06:07 PM
呢下正
slow ball左人地 之後控兵線...佢眼今今望住你食兵  ...

-.-近戰食唔到兵-.-還要去別路幫或吃野-.-個等差好可怕=.=呢招最屈係
作者: MarCo*    時間: 12-11-12 09:12 PM

劍偉仔 發表於 12-11-12 06:07 PM
呢下正
slow ball左人地 之後控兵線...佢眼今今望住你食兵  ...

係...推咁前等俾人GANK...!
作者: 火之界    時間: 12-11-12 09:51 PM

本帖最後由 火之界 於 12-11-12 09:52 PM 編輯

當打到20分鐘時見到隻200防既石頭人係塔下頂足20秒你就知有幾op
作者: 5d30    時間: 12-11-13 03:15 AM

係咪 13號更新
作者: 劍偉仔    時間: 12-11-13 07:58 AM

本帖最後由 劍偉仔 於 12-11-13 08:05 AM 編輯

岩岩睇左設計C話
You’ll notice the absence of a few of the previous masteries, most notably Indomitable. We also changed Tough Skin so that it no longer grants reduced damage from lane minions. These two masteries trivialized early game minion damage when combined, allowing players to easily “freeze” lanes. Freezing lanes contributes heavily to snowballing and limits the viability of certain champions, so we wanted to make it a more risky proposition.
- -果減4傷會冇左

Overall, we want to offer you more viable summoner spells, so that you have plenty of options to tailor your selections to suit your individual playstyle and strategic needs.
同埋會出多D召喚師技比你揀

Flash and Ignite will each have their cooldowns increased slightly in order to bring them more in line with other spell
....好傷心

Finally, we’ll be removing both Promote and Surge
變大個人同升級隻兵果技招會冇左

we plan to make Barrier available across all maps rather than just the Proving Grounds
果招ALLMID場先有既盾變成其他地圖都有....不過會平衡佢




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