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2000FUN論壇 綜合論壇 APB Reloaded 終於要出新圖了
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[官方消息] 終於要出新圖了   [複製鏈接]

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發表於 11-12-6 08:07 PM |只看該作者 |倒序瀏覽 |打印
本帖最後由 64235253 於 11-12-6 08:08 PM 編輯

更新3小時左右 新地圖
Beacon 12 VS 12
           
Baylan  16 VS 16



1.6.0 SERVER DOWNTIME - APPROX 3 hrs - "Expected" back up before 1:30pm GMT

Prepare for a 204mb patch when launching APB today for patch 1.6.0

This is the big one! Expect APB:Reloaded to appear on steam at some point in the next 24hrs.

Hope you all enjoy FIGHT CLUB! (Beacon + Baylan Shipping maps), Camera tweaks, mission fixes, UI updates, Overtime functionality and our new "Auto Ready" feature.....amongst other things.


Release notes below.

Fight Club!
• Check out APB Reloaded's newest game mode - Fight Club - a proving ground where
you can strut your stuff to show your dominance over the rest of the field.
• Using alternate versions of Financial's under-construction "Beacon" skyscraper and
Waterfront's Baylan Shipping yard, these maps introduce large team battles for
maximum action! Play up to 12 v 12 in Beacon and up to 16 v 16 in Baylan.
• Missions are Criminal v Enforcer and are randomly selected between straight-up
Deathmatch, 3-point Territory Control and 5-point Territory Control at the start
of each round.
• Fight Club is perfect for those looking for bigger and longer missions as well as a way
to work through roles to unlock weapons and more!
• Short on cash? Fight Club is your way to make money for that shiny new gun!
• 32-bit Windows? As Fight Club is more concentrated than the Financial and
Waterfront districts, players with 32-bit windows should notice substantial memory
usage improvements when playing.
• Look out for Fight Club Challenges coming soon!
Complete the challenges to get in-game rewards with something special for those
who are really on top of their game!

Mission Updates
• The UI for some mission objective types have been updated so that they are
represented with visual 'bars' to make it clearer who is winning a mission.
• Some 'contestable' mission types (such as Capture/Hold and Territory Control) have
been updated so that teams now accumulate 'points' while completing the objective.
The team to reach the target number of points first, or the team with the most amount
of points when the timer runs out, will win the mission.
• Which leads us to...

Overtime!
• Wish that the mission didn't end just as you were completing the objective?
Did the other team snatch the item at the last second and walk away with a win when
you led the whole mission? Overtime is here to end your mission with a bang!
• Performing an action on a mission objective as the timer runs out will now enter the
mission into overtime. Complete the objective and then your team will move on to the
next mission stage with time added to the clock. Die tryin' and you lose anyway.
• Capture/Hold and Territory Control missions will now enter overtime if the team
behind on points controls the majority of the mission objevctives when the mission
timer runs out. Overtime will continue until either the team that was losing overtakes
the team that was winning or the team that was winning regain control of the
majority of objectives.

Scoreboard Update
• The scoreboard has undergone a facelift in order to support Fight Club and the new
mission points system. Other changes include:
- The scoreboard is now 'ranked' with the MVP and top players at the top.
- Other characters' symbols will now show up correctly when you click on them.
- Separated Criminals and Enforcers in the character listing, in order to highlight the
teams better.

Camera Changes
• Numerous tweaks to almost all cameras. These include:
- The player camera has been moved in slightly (adjustable with the +/- keys) to give
a more dynamic feel.
- Camera motion on player movement has been lowered and smoothed.
- Nearby explosions will have a greater impact on the camera.
- Greatly improved the vehicle passenger camera.

New Achievements
• Added four new achievements for contact progression
- 'New to the Force' - awarded to Enforcers for maxing out Ty Durrant and
Eva Orlandez
- 'Original G' - awarded to Criminals for maxing out Veronika Lee and Terri Quan
- 'First Pick' - awarded to Enforcers for maxing out Violet Prentiss and Chung Hee
- 'New Blood' - awarded to Criminals for maxing out Strega Bloodrose and
Britney Bloodrose

Auto-Ready
• After spawning into a district or after a mission ends players will now automatically
'Ready Up' after a 30 second timer.
• Players can manually cancel the auto-ready by pressing 'K' during the auto-ready
timer countdown, which will the revert to the old Ready system.

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發表於 11-12-6 08:11 PM |只看該作者
9:00 玩得?

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發表於 11-12-6 08:13 PM |只看該作者
唔知 佢話EXPEXTED GMT 1:30PM玩得
但係我都唔知而家GMT幾點:(

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發表於 11-12-6 08:52 PM |只看該作者
唉,聽日先玩;)

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發表於 11-12-6 09:56 PM |只看該作者
香港與GMT時差為+8?-.-"
姐係聽日先玩得喇?

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發表於 11-12-6 10:06 PM |只看該作者
jodyzz 發表於 11-12-6 09:56 PM
香港與GMT時差為+8?-.-"
姐係聽日先玩得喇?

而家玩得啦;)

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發表於 11-12-6 10:25 PM |只看該作者
回復 `黑沁 的帖子

ha"
我都玩佐場xd"

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發表於 11-12-7 08:15 PM |只看該作者
有D人好燃9,拎OCA跟D狙擊行,人地去二樓佢又去二樓,等任開始直接殺9人

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發表於 11-12-7 11:04 PM |只看該作者
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