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十週年勳章(賀詞)

21#
發表於 12-5-1 04:36 PM |只看該作者
本帖最後由 yelo99pig 於 12-6-23 11:53 PM 編輯

http://www.twbbs.net.tw/index.php?forumId=104
http://www.twbbs.tw/4108438.html

http://gtamania.ru/load/cars_for_gta_4/mitsubishi/172
http://www.appledaily.com.tw/ani ... 0426/34181300/Today

真要說完全免費的製作軟體>

GMAX



ZModer  跟 3DS Max


話先說在前頭 模組是很難做的


不是隨便都學的會(

放心目前還沒看過在這發問的學起來

當然如果有心的話一定學的起來


順便說一下zm是免費的3ds是付費的(好像有試用版


http://www.twbbs.tw/471304.html

這裡4樓有簡單的教學


戰國BASARA 武器模組~更新完成~
http://www.twbbs.tw/4136529.html
http://www.youtube.com/watch?v=Mv8JMb6B0Mc
http://www.youtube.com/watch?v=fksmpJgZs4o&feature=related
http://www.youtube.com/watch?v=QD6imv7DwQU&feature=related
http://www.twbbs.tw/4135044.html
SA-MP完整圖文教學 | 2012年5月8日 更新0.3E正式版+全文重修
http://www.twbbs.tw/3492361.html

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22#
發表於 12-6-30 04:40 PM |只看該作者

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十週年勳章(賀詞)

23#
發表於 12-8-20 11:59 AM |只看該作者
本帖最後由 yelo99pig 於 12-9-5 12:14 PM 編輯

http://aj852456.blogspot.tw/2012/06/gta-iv-speedoiv.html
http://www.gtaforums.com/index.php?showtopic=390643
http://www.gtaforums.com/index.php?showtopic=391989
TimecycIV Tutorial
http://www.gtaforums.com/index.php?showtopic=474392
http://www.gta4-mods.com/misc/realityiv-162-timecycle-mod-f7929Tutorial Part 1:


Atmosphere



I use Default TimeCyc.dat from GTAIV.
Weather : ExtraSunny
Time : 12:00
Each ScreenShots will Use Color Red edited to See Difference on Screen.



Lights Section :

Ambiant Color 0:



Ambiant Color 1 :



Direct Color :



Mutiplier :

Multiplier of the colors, higher values make that Aera more bright.



Sun Section :

Size :

Sun Size, higher values make sun more big.

Bright :
Sun Brightness, higher values make sun brighter.

Multiplier :
Multiplier of the color on the sun, higher values make that Aera more bright.

Global Multiplier :
Multiplier of the color of haze around sun, higher values make that Aera more bright.

Sun Core Color :

Change Core Color of the Sun. (No Effect with EnbSeries)

Sun Haze Color :

Change haze Color around the Sun. (No Effect with EnbSeries)



Clouds Section :

Low Color :

Low Color of Clouds. (No Effect with EnbSeries)

Bottom Color :

Bottom Color of Clouds. (No Effect with EnbSeries)

Transparent :

Lower Value make Clouds more Transparent. (No Effect with EnbSeries)



Sky Section :

Top Color :

Affect Atmosphere Color, I Use Black as default

Bottom Color :

Affect Atmosphere Color, Higher Value affect Far Atmosphere like far buldings.



Multiplier

Lower Value make Sky Dark, Higher value make sky more bright
Multiplier = 0




Water Section :

Color :

Water Color, always use very dark color for water.

Refl. from Water :

This Value control saturation Reflection from Water
0= Purple Water and 2.0= Greenish.

Tranparent

Lower Value make Water more transparent.
Transparent = 0




Tutorial Part 2:


Visual Effects





Post-Effects :

Desaturation :

Middle Color Desaturation, Higher value make more Saturation

Desaturation Far:

Far Color Desaturation, Higher value make more Saturation

Contrast :

This Settings doesn't seem to Work. !?!?!?

Contrast Far :

This Settings doesn't seem to Work. !?!?!?

Gamma :

Middle Gamma , Higher value add more gamma (More Brightness)

Gamma Far :

Far Gamma , Higher value add more gamma (More Brightness)

Mid Grey Value :

Lower value add dark contrast on everything on screen, Highest Value add white filter on everything on screen.

Intensity Bloom :

In theory it should control Bloom but I doesn't seem to Affect Something ?!?!?

Temperature :

Control Outside Wheather Temperature, Lowest value makes smoke more visible. Example: Car's Exhaust Smoke.

Exposure :

Highest value add more Exposure on Everything on Screen.

Particule HDR :

Highest Value add HDR effect on smog.

0=


5=


Color Correction :

Color Correction affect the Whole Screen (No Effect with EnbSeries)
Hint: Use Color with less saturation

Color Add :

Always Black 0,0,0
















I will Edit this post With ScreenShots and Explanation.
For Now I need to take like 100 ScreensShots to Explain each Category, Section and Effect
I will use default GTAIV TimeCyc.dat with Patch 1.0.0.3 with EnbSeries 0.82

I will need your help to make this Tutorial Accurate.
If i'm wrong on something post it and i will edit this post after
Thanks

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