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2000FUN論壇 綜合論壇 英雄聯盟 LOL 【情報】Release Notes v1.0.0.110
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【情報】Release Notes v1.0.0.110 [複製鏈接]

Rank: 3Rank: 3Rank: 3

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發表於 11-2-1 06:38 PM |只看該作者 |倒序瀏覽 |打印
New Skins in the Store

    * Sun Goddess Karma
    * Sakura Karma
    * Lion Dance Kog’Maw
    * Djinn Malzahar
      


League of Legends v1.0.0.110
Karma, the Enlightened One

    * Heavenly Wave: Karma sends forth hidden blades from her fans, dealing magic damage to units in a cone in front of her.  Mantra Bonus: In addition to dealing damage to enemies, Heavenly Wave will also heal allies in the cone based on a % of their missing life.
    * Spirit Bond: Karma bonds an ally or enemy creating a beam between them. Allied anchors have increased movement speed and enemy anchors have reduced movement speed. Enemy units that come in contact with the beam take magic damage.  Karma strengthens the bond to double the effect of the movement speed modifier.
    * Soul Shield: Karma summons a protective shield that absorbs incoming damage.  Mantra Bonus: In addition to casting the shield, energy radiates out from the shield dealing damage to enemy units around Karma's target.
    * Mantra: Karma empowers her next ability to do an additional effect. Mantra is available at level 1 and does not require a skill point.
    * Inner Flame (passive): Karma gains increased Ability Power corresponding to her % of missing Health.


Akali

    * Twin Disciplines no longer deals bonus damage to towers

      

Cassiopeia

    * Twin Fang range increased to 700 from 675

      

Ezreal

    * Rising Spell Force now has a particle to indicate the amount of stacks
    * Fixed a tooltip bug that stated Ezreal was gaining 15% per stack instead of 10%
    * Fixed a bug where some of Ezreal's spells were displaying incorrect text on cast


Galio

    * Resolute Smite's area of effect size and projectile speed have been increased slightly


Gragas

    * Fixed a bug where Barrel Roll was not properly drawing aggro from towers and monsters

   

Jax

    * Fixed a bug where Jax would lose health while leveling in some instances

   

Katarina

    * Death Lotus
          o Base Damage per dagger increased to 50/65/80 from 40/50/60
          o Ability power ratio reduced to .25 from .3
          o Attack damage ratio reduced to .5 from .55


Miss Fortune

    * Fixed a bug where Strut sometimes wouldn't show a particle while active
    * Fixed a bug with Bullet Time where it would occasionally scale off of ability power instead of attack damage even though attack damage provided slightly more overall damage

Mordekaiser

    * Fixed a bug with Iron Man where the tooltip said it had 5% decay but was actually 3%
    * Shield generation increased to 25/27.5/30% from 20/25/30%

Olaf

    * Fixed a bug where Undertow could not deal damage to the same target within 1 second of the previous hit


Rammus

    * Powerball slow duration reduced to 3 seconds from 4
    * Powerball slow percent reduced to 20/25/30/35/40 from 28/36/44/52/60


Renekton

    * Cull the Meek
          o Cooldown changed to 8 seconds from 12/11/10/9/8
          o Base damage increased to 60/90/120/150/180 from 40/70/100/130/160
          o Attack Damage ratio increased to 0.8 from 0.6
          o Healing reduced to 7.5% from 15% (Fury-enhanced heal unaffected)
          o Champion healing increased to 4x from 3x
        
    * Ruthless Predator cooldown reduced to 13/12/11/10/9 from 14/13/12/11/10
     
    * Slice and Dice armor reduction changed to 15/17.5/20/22.5/25% from 10/15/20/25/30
      
    * General
          o Health per level increased to 87 from 82
          o Base health increased to 513 from 508
          o Armor per level increased to 3.8 from 3.2
          o Base armor increased to 19 from 17.2
         
    * Fixed a bug where Renekton was gaining bonus attack damage while wounded


Shaco

    * Fixed a bug where Deceive could be dodged

      
Soraka

    * Astral Blessing
          o Base heal changed to 60/120/180/240/300 from 80/130/180/230/280
          o Ability power ratio reduced to 0.9 from 1
          o Buff duration reduced to 4 from 9
          o Armor buff increased to 20/35/50/65/80 from 15/20/25/30/35
    * Removed Innervating Locket from her tips

   

Teemo

    * Move Quick - Ability Rework
          o Passive - Now grants 10/15/20/25/30% increased movement speed until struck by a champion or turret
          o Active - Teemo gains double his passive move speed for 4 seconds. This bonus is not lost on hit


Vladimir

    * Sanguine Pool
          o Slow percentage reduced to 40% from 50%
          o Slow duration reduced to 1 second from 1.5 seconds
    * Tides of Blood health cost reduced to 30/40/50/60/70 from 30/45/60/75/90
    * Fixed a bug where Vladimir would lose health when leveling in some instances

   
Items

    * Boots of Speed now shows Ionian Boots of Lucidity as a build option instead of Ninja Tabi
      
    * Doran's Shield
          o Cost increased to 475 from 435
          o Armor increased to 9 from 8
          o Health regen per 5 seconds increased to 10 from 8
            
    * Doran's Blade
          o Cost increased to 475 from 435
          o Damage increased to 9 from 8
      
    * Doran's Ring
          o Cost increased to 475 from 435
          o Mana regen per 5 seconds increased to 5 from 4
         
    * Last Whisper cost increased to 2290 from 2090
     
    * Fixed a bug with Lich Bane where the cost was inadvertently increased and the mana gain lowered
     
    * Rabadon's Deathcap cost increased to 3600 from 3400
      Rabadon's Deathcap


Summoner Spells

    * Rally
          o Fixed a bug where Rally provided ability power whether or not you had the mastery
          o Fixed a bug where Rally was granting less ability power and attack damage than it stated
          o Each unit now gains ability power and attack damage based on the caster's level, rather than each individual unit's level

         
Masteries

    * Strength of Spirit mana to health regeneration converted reduced by about 33% and clarified the tooltip to show that it was regeneration per 5 seconds
     
    * Meditation mana regeneration reduced by 40%
      
    * Veteran's Scars health reduced to 12/24/36/48 from 15/30/45/60


Runes

    * Clarity Runes reduced in effectiveness by about 33%

    * Quintessences of Fortitude reduced in effectiveness by about 20%



General

    * Fixed several spells that did not preload properly, causing a delay the first time used in game

    * Adjusted many champions' PVP.net attack, defense, spell, and difficulty ratings

    * Removed many PVP.net tags (like heal, stun, and pet) and made the remaining tags more accurate

    * Updated many Champion's recommended item lists

    * All Champions with mana had their base mana regeneration increased by 2.5 mana per 5 seconds and mana regeneration per 5 seconds per level increased by 0.2

    * Dragon is now immune to disables

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十週年勳章(賀詞) 十週年勳章(截圖)

2#
發表於 11-2-1 07:50 PM |只看該作者
akali果個唔係好明

Rank: 5Rank: 5Rank: 5Rank: 5Rank: 5

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十週年勳章(賀詞)

3#
發表於 11-2-1 08:01 PM |只看該作者
阿卡丽
战法双修不再对塔造成额外伤害

蛇女
双生毒牙的施法距离从675提升到700

Ezreal
咒法提升现在会提示叠加层数
修正图标显示 Ezreal 每层咒法获得 15% 攻速加成而不是 10%
修正Ezreal施法时显示不正确

加里奥
坚定重击的范围和弹道速度都有小幅提升。

酒桶
修正q对于塔和小兵不正确吸引仇恨的bug

Jax
修正jax升级某些技能会丢失生命值的bug

Katarina
死亡莲花
匕首的伤害从 40/50/60增加到50/65/80 f
AP加成从0.3降低到0.25
AD加成从0.55降低到0.5

好运姐
修正阔步有时候不显示图标的bug
修正子弹时间有时候当ad比ap加成多一点点的时候取ap加成而不是ad加成的bug

铁男
修正铁男图标显示护甲每秒下降5%实际上是3%的bug
护盾回复值由 20/25/30%增加到 25/27.5/30%

Olaf
修正逆流投掷无法对1s前收到伤害的同一目标造成伤害。

龙龟
q的减速时间从4s降低到3s
q的减速比例从 28/36/44/52/60下降到20/25/30/35/40

Renekton
q的cd从12/11/10/9/8下降到8s
基础伤害从40/70/100/130/160上升到60/90/120/150/180

AD加成从0.6上升到0.8
治疗从15%下降到7.5% (怒气值状态下不受影响)
打击英雄的治疗量从3倍上升到4倍
w的cd从14/13/12/11/10 下降到13/12/11/10/9
e的减甲效果从 10/15/20/25/30变为15/17.5/20/22.5/25%
基础数据改动
每级生命成长总82增加为87
基础生命值从508变为513
每级护甲增加从3.2增加为3.8
基础护甲从17.2增加到19
修正当Renekton升到伤害时会有额外攻击力的bug

Shaco
修正欺诈会被闪避的bug

Soraka
加血技能
治疗量从80/130/180/230/280增加到60/120/180/240/300
ap加成从1下降到0.9
Buff 持续时间从9秒下降到4秒
护甲加成从15/20/25/30/35上升到20/35/50/65/80
从建议装备中删除了兴奋坠饰

Teemo
加速技能重做
被动- 被动增加10/15/20/25/30% 移速直到被塔或者英雄攻击
主动 - Teemo 4秒内得到双倍移速,不会被攻击打断

Vladimir
血池
减速效果从50%下降到40%
减速时间从1.5秒下降到1s
血潮的生命消耗从30/45/60/75/90下降到 30/40/50/60/70
修正吸血鬼升级某些技能时会丢失生命的bug

物品
减cd鞋取代忍者鞋出现在推荐物品里
多蓝盾
价格从435上升到475
护甲从8增加到9
生命恢复从每5秒8点上升到10点
多蓝剑
价格从435上升到475
伤害从8上升到9
多兰戒
价格从435上升到475
每5秒回蓝从4上升到5
最后的耳语价格从2090上升到2290
修正巫妖之骨实际价格比显示的高且回蓝变低的bug
死亡之帽的价格从3400上升到3600

召唤者技能
插旗子
修正无论你有没有点天赋,插旗子依然提供ap的bug
修正插旗子提供比显示的数据少的ap与ad的bug
现在插旗子根据释放者的等级提供ap与ad,而不是以单位来计算加成量

天赋
魔法量转回血效率下降33% 并且图标显示每5s的回复量
冥想回蓝比率下降40%
加生命值天赋从15/30/45/60下降到12/24/36/48

符文
回蓝符文降低33%的效果
Quintessences of Fortitude效果降低 20%

基本改动
修正某些咒语第一次使用时不正确的施法导致的延迟
调整许多英雄pvp.net攻击,生命,技能,难度的等级
删除 PVP.net 的标签 (如加血, 眩晕, 召唤物) 并且使剩下的标签更为精确
更新了许多英雄的推荐装备
所有有蓝条的英雄基础回蓝速率上升到每5秒2.5并且回蓝速率每级成长0.2
龙现在对控制技能免疫
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