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http://www.leagueoflegends.com/board/showthread.php?t=581422
League of Legends and PVP.net will be updated during scheduled maintenance from 1:30AM until 12PM on March 15th.
New Skins in the Store
* Frozen Terror Nocturne
* Void Nocturne
* Leprechaun Veigar
* Battle Regalia Poppy
PVP.net v1.31.27
* Made several usability improvements to the Join Custom Game screen
* Private games are now hidden by default. There's a new checkbox to show them
* Made improvements to the Login Queue UI
* Login Music checkbox now saves correctly between sessions
* The player list in the end of game screen will now correctly always show all of your teammates
* The "View Profile" button in personal messages now works correctly
* Fixed several bugs with viewing runepages when a match is found that was causing bad behavior
League of Legends v1.0.0.113
Nocturne, the Eternal Nightmare
* Duskbringer: Nocturne throws a shadow blade which deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne ignores unit collision and has increased Movement Speed and Attack Damage.
* Shroud of Darkness: Nocturne empowers his blades, passively gaining attack speed. Activating Shroud of Darkness allows Nocturne to fade into the shadows, creating a magical barrier which blocks a single enemy spell and doubles his passive attack speed if successful.
* Unspeakable Horror: Nocturne plants a nightmare into his target's mind, dealing damage each second and fearing the target if they do not get out of range by the end of the duration.
* Paranoia (Ultimate): Nocturne reduces the sight radius of all enemy champions and removes their ally vision in the process. He can then launch himself at a nearby enemy champion.
* Umbra Blades (Passive): Every 10 seconds, Nocturne's next attack strikes surrounding enemies for physical damage and heals himself for each target hit. Nocturne's physical attacks reduce this cooldown by 1 second.
Akali
* Adjusted Twin Disciplines to trigger at 9.5 AD and 19.5 AP to account for rounding
Anivia
* Glacial Storm mana cost reduced to 75 at all ranks from 75/125/175
* Updated all of Anivia's animations to be less frigid
Caitlyn
* Headshot now requires 8/7/6 attacks to trigger at level 1/7/13 respectively from 8 attacks at all levels
Cho'Gath
* Feral Scream damage reduced to 75/125/175/225/275 from 80/130/180/240/300
* Vorpal Spikes
o Damage increased to 20/35/50/65/80 from 20/30/40/50/60
o Ability power ratio increased to .3 from .2
* Feast
o Damage reduced to 300/475/650 from 300/550/800.
o Ability power ratio increased to .7 from .5
* Carnivore mana received on kill has been reduced by 50%
* Base health reduced to 520 from 550
* Base armor reduced to 19 from 21
Evelynn
* Fixed a bug where Hate Spike's tooltip showed the damage incorrectly at earlier ranks
Galio
* Righteous Gust mana cost reduced to 70/75/80/85/90 from 80/85/90/95/100
Gragas
* Barrel Roll damage reduced to 85/135/185/235/285 from 100/150/200/250/300
* Drunken Rage mana restored while channeling reduced to 30/45/60/75/90 from 40/55/70/85/100
Irelia
* Equilibrium Strike
o Damage reduced to 80/130/180/230/280 from 80/135/190/245/300
o Cooldown reduced to 8 seconds from 9
o Ability ratio reduced to .5 from 1
* Transcendent Blades damage reduced to 85/135/185 from 90/140/190
* Base health reduced to 515 from 575
* Movement speed reduced to 320 from 330
Jarvan IV
* Golden Aegis' PVP.net description no longer states it triggers automatically
Kassadin
* Force Pulse
o Damage reduced to 60/115/170/225/280 from 60/120/180/240/300
o Cooldown increased to 6 seconds from 5
o Ability power ratio reduced to .7 from .8
* Riftwalk ability power ratio increased to .5 from .4
* Void Stone damage reduction reduced to 10% from 15%
Lux
* Prismatic Barrier shield increased to 60/85/110/135/160 from 50/75/100/125/150
* Finales Funkeln ability power ratio reduced to .75 from .85
Malphite
* Granite Shield Increased the re-use time of your shield reactivating upon taking damage to 12 seconds from 8.
* Ground Slam bonus damage based on armor decreased to 50% from 70%
Maokai
* Arcane Smash damage increased to 70/115/160/205/250 from 50/95/140/185/230
* Twisted Advance damage increased to 80/115/150/185/220 from 80/110/140/170/200
* Sapling Toss lifetime increased to 35 from 25 seconds.
* Vengeful Maelstrom
o Casting delay reduced by 50%
o Initial mana cost changed to a static 75 from 75/125/175
o Continual mana cost changed to a static 30 from 30/35/40 per second
Mordekaiser
* Fixed a bug where Mordekaiser's per-level health, armor, attack speed, damage, and magic resist were lower than intended
Singed
* Armor per level decreased to 3.5 from 4.2
Sion
* Death's Caress damage and shield reduced to 100/150/200/250/300 from 110/160/210/260/310
* Base health reduced to 507 from 577
* Base health regeneration decreased to 1.58 per 5 seconds from 1.62
* Health regeneration per level reduced to 0.19 from .2
Sivir
* Fixed a bug where Fleet of Foot had stopped working
Sona
* Power Chord now deals 14 damage + 9 x lvl (from 24 + 12x bonus magic damage) in bonus magic and a bonus effect depending on Sona's last song played.
* Hymn of Valor
o Base damage reduced to 50/100/150/200/250 from 60/110/160/210/260
o Ability power ratio increased to .7 from .5
o Mana cost changed to 75 from 65/70/75/80/85
o Power Chord - Stacatto: Deals double power chord damage
* Aria of Perseverance
o Base heal increased to 35/70/105/140/175 from 30/55/80/105/130
o Ability power ratio reduced to .35 from .5
o Mana cost normalized to 75 from 65/70/75/80/85
o Power Chord - Diminuendo: Debuffs the target to deal 20% less damage for 3 seconds
* Song of Celerity
o Mana cost changed to 75 from 65/70/75/80/85
o Power Chord - Tempo: Slows the target by 25% for 2 seconds
* Crescendo
o Cooldown decreased to 140/120/100 from 170/150/130
o Ability power ratio increased to .8 from .7
Veigar
* Added a funky new dance for Veigar - rock on!
Zilean
* Time Bomb
o Mana cost increased to 70/85/100/115/130 from 60/75/90/105/120
o Base damage reduced to 90/145/200/260/320 from 100/155/210/270/330
* Chrono Shift
o Base revive increased to 600/850/1100 from 500/750/1000
o Ability power ratio reduced to 2 from 3
o Buff duration reduced to 7 from 10
Items
* Banshee's Veil refresh time increased to 45 seconds from 30 seconds.
* Doran's Blade
o Fixed a bug where Doran's Blade was providing an unintended effect
o Damage increased to 10 from 9
General
* Experience
o When more than 1 champion is sharing experience, 10% extra experience is split among all targets
o Two champions each gain 55%, up from 50%
o Three champions each gain 36.7%, up from 33.3%
o Four champions each gain 27.5%, up from 25%
o Five champions each gain 22%, up from 20%
* Death timers increased slightly for levels 4-17
* Minions
o Cannon and super minion turret resistance returned to 50% from 65%
o Minions now deal 50% damage to turrets from 60%
o Cannon minions now start spawning every other wave after every 35 minutes, increased from 20
* Effects that prevent you from dying will now always occur in a set order
o Undying Rage
o Chronoshift
o Guardian Angel
o Rebirth |
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